“There are a large number of creature, weapon, armor, UI and sound mods which I simply wasn’t aware of at the time of making the video, and some even that have come out since.” “After that initial inspiration, I started to look back and see that I missed quite a large opportunity in that original video to cover more ground in terms of content,” he adds.
New tools like the animation engine Nemesis have enabled better, more intuitive mods, so while HeavyBurns isn’t a mod maker himself, he says it’s easier than ever to layer mods to great effect. He highlights the impressive work of The Elder Souls collection in particular, which sports over 120 weapon animations based on those in the Souls games. “There has been a huge influx of revolutionary animation and combat mods that came out in the past year, and specifically in the past few months, which originally inspired the remake of the video,” he tells GamesRadar.
When the link of Fire is threatened the Bell tolls, unearthing the old lords of cinder from their graves… /2fk6RY9jOo August 30, 2021